Using AddEmail in C# projects

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Using AddEmail in C# projects

 

To use AddEmail in your C# project perform the following steps:

 

1. Add a reference to the AddEmail library: In Visual Studio main menu, select View -> Solution Explorer to open Solution Explorer. Right-click on the project that will use AddEmail and select Add Reference from the pop-up menu. Click COM tab, find and select AddEmail 4.0 Type Library, click Select button then OK button.

 

2. Declare a variable that will hold a reference to the SmtpMail object:

 

private AddEmailLib.SmtpMailClass objSmtpMail;

 

3. Create an instance of the SmtpMail object in the constructor of your class:

 

objSmtpMail = new AddEmailLib.SmtpMailClass();

 

4. Set SMTP server address, port, username and password:

 

objSmtpMail.SmtpServer = "mail.myserver.com";

objSmtpMail.SmtpPort = 25;

objSmtpMail.SmtpUsername = "jsmith";

objSmtpMail.SmtpPassword = "mypassword";

 

5a. Send an e-mail synchronously using SimpleSend or SimpleSendAttachment:

 

string strError;

int resultCode = objSmtpMail.SimpleSend("jsmith@myserver.com", "jane@someserver.com;james@someserver.com", "test", "Test message", out strError);

if (resultCode == 0)

{

// E-mail was sent successfully

}

else

{

// Send failed, strError contains detailed error description

}

 

5b. Alternatively, create and fill MailMessage object and send it synchronously using Send or asynchronously using SendAsync:

 

// Create message and setup subject and body

MailMessageClass objMessage = new AddEmailLib.MailMessageClass();

objMessage.MessageSubject = "test";

objMessage.MessageBody = "Test message";

 

// Setup sender

MailAddressClass objSender = new MailAddressClass();

objSender.Address = "jsmith@myserver.com";

objSender.Name = "Jane Smith";

objMessage.Sender = objSender;

 

// Setup first recipient

MailAddressClass objRecipient = new MailAddressClass();

objRecipient.Address = "jane@someserver.com";

objRecipient.Name = "Jane Smith";

objMessage.AddRecipient(objRecipient);

 

// Setup second recipient

objRecipient = new MailAddressClass();

objRecipient.Address = "james@someserver.com";

objRecipient.Name = "James Smith";

objMessage.AddRecipient(objRecipient);

 

// Send prepared message synchronously

string strError;

int resultCode = objSmtpMail.Send(objMessage, true, out strError);

if (resultCode == 0)

{

// E-mail was sent successfully

}

else

{

// Send failed, strError contains detailed error description

}

 

// Alternatively, send prepared message asynchronously

//int messageNumber = objSmtpMail.SendAsync(objMessage, true);

 

6. If the e-mail is sent asynchronously your application will need to process events to find out when the email was sent successfully or send operation failed. To process events from the SmtpMail object declare event handlers and subscribe to events:

 

private void OnStatusChange(int messageNumber, int newStatus)

{

  // Event processing code

}

 

private void OnProgress(int messageNumber, int bytesSent, int bytesTotal)

{

  // Event processing code

}

 

// Subscribe to events

objSmtpMail.OnStatusChange += new _ISmtpMailEvents_OnStatusChangeEventHandler(OnStatusChange);

objSmtpMail.OnProgress += new _ISmtpMailEvents_OnProgressEventHandler(OnProgress);

 

 

Please refer to the Reference section of this manual for detailed description of AddEmail objects, methods and properties. Included C# samples provide code snapshots for common operations such as sending text e-mails, sending HTML e-mails, adding attachments to e-mails, creating HTML e-mails with embedded images.